So, two weeks ago,
Jes, Andy and I all finally got together for the first time in years and spent some time down at the game store working on miniatures and actually getting a game in of Pirates. Pirates was fun, and even though the rules weren't made for a three person game, we worked it out.
All three of us were excited about actually getting together to play finally, and we have all been talking about
Necromunda and 40k as well.
Jes has never played
Necromunda, but seems very interested, while Andy and I have enough models for
necromunda to play a could gangs each (if we ever needed to,
heh). I am perhaps the most excited about my new 40k army that I am starting however.
Jes and I have decided to each start a new army together, take our time, and make something that's wholly our own in respect to modelling and painting. Taking it slow, we are both working on 1 unit at a time and converting models and painting so that we do not get overwhelmed, while
immersing ourselves in the armies of our choice.
Working with
Eldar myself, I am making a wraith army, while
Jes has returned to the space marines. While trying to figure out what army to play I wanted to do something new, and something with a lower model count, which left out vanilla marines, space wolves, another
grot army,
eldar rangers, and inquisitorial armies. It really came down to two armies for me...
Tyranid Warrior army and
Eldar wraith army. As far as I can tell, in the new codex for
Tyranids, you can't field as many Warriors as you could have in the past and drawn to the ideas and background of a wraith army, it was an easy choice.
While
aquireing my first models for the army, I have been playing around with the idea of creating my own
craftworld for the army, or if I wanted to use a current
craftworld but with a twist. As a wraith army, I am even converting my warlocks into wraith constructs using the OLD ghost warrior models.
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Obviously, having my warlocks as wraith constructs themselves pushes my
eldar force into a realm that is more
diminished than even the
Iyanden Craftworld. Inspired by the style of the wraith constructs and this quote from the most recent codex,
"A few Seers that have travelled along the most distant skeins of possible futures,
Eldrad Ulthran foremost amongst them, see a hidden hope. They believe as more and more
Eldar leave the mortal coil and become one with the infinity circuits, a new
Eldar god grows in power -
Ynnead, God of the Dead. They believe that when every last
Eldar has died in the final days,
Ynnead will awaken and have strength enough to defeat
Slaanesh Forever."
I have also chosen to field an avatar converted to look more like a wraith construct, as a representation of the growing power of
Ynnead, having replaced the Avatar of
Khaine in the
craftworld my army comes from.
Again this brings me back to the
decision, do I want to make this my own
craftworld, or do I want to make my background that of an existing
craftworld, but (as mentioned before) the twist of my force coming from the future (which sounds kinda hokey). I plan on using
Eldrad Ulthran as my other HQ choice, and planning on copying the style of Phil's
Ulthwe Host paint scheme (using a
shiney bone color
instead of white, along with black). It would make sense that my army could be a
representation of a distant future
Ulthwe force. On the other hand I was playing with the idea of a new smaller
craftworld that had been overrun by
Snaanesh deamons who broke through the
webway to the
craftworld, causing the slaughter of almost the entire
craftworld, before beaten back (which would also be a cool conversion idea for basing my models with fallen
daemonettes and such).
Choices, choices...